;----------------------------------------------; ; "Preferences Falsification" ; ; Created by: F. León & J. Tena ; ; Code by: F.J. Miguel (LSDS-UAB) ; ; Version: 1.4 (no shocks) Mar. 2019 ; ;----------------------------------------------; ;; "Preferences Falsification" (PreFalSim) its a simulation model based on Kuran's Model ;; It allows to overcome some of the main limitations of Kuran's models. ;; ;; This program is free software: you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; ;; This program is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; ;; You should have received a copy of the GNU General Public License ;; along with this program. If not, see . ;; ;; Contact information: ;; Francesc J. MIGUEL QUESADA ;; Laboratory for Socio-Historical Dynamics Simulation (LSDS) ;; Universitat Autònoma de Barcelona, Catalunya, España. ;; e-mail: lsds@uab.cat ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Variable Declaration ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Globals globals [ newclass newcolor PHI GOt-1 ; "General opinion", x-private-opinion mean from previous turn Rsz Rsx fakers-0 fakers-1 fakers social-list ExpectedZ eee GOt-1-prov Xmean ; x-private-opinion mean Xdev ; x-private-opinion deviation Zmean ; z-public-declaration mean Zdev ; z-public-declaration deviation Fprob ; fakers / population (0-1) or F-probability F1prob ; fakers-1 / population (0-1) or F1-probability F0prob ; fakers-0 / population (0-1) or F0-probability cumfakers-0 cumfakers-1 meanfakers-0 meanfakers-1 ] ;; Agents Attributes patches-own [ class group rank x-private-opinion y-threshold-falsification y-prov-threshold-falsification ;;; for provisional round computations k-threshold-valid-rounds ;;; Taken from k slider (default 3) v-last-valid-rounds z-public-declaration ;;; {-/0/1} z-social-map ;;; The opinion that j expressed in his LAST interaction with i, if no interaction the rank is used as a proxy. SVFcount ;;; Succesive Valid Falsifications to count past "valid" falsifications. H-Festinger? ;;; Coherence heuristic triggered {false/true} H-Goffman? ;;; Impression Management heuristic triggered {false/true} my-Sj ;;; rank of current (t) higest rank neighbour my-ZSj ;;; Last remembered public expression of current (t) higest rank neighbour my-p EOi ROi GOit-1 ;;; "Perceived general opinion", noise-added to GOt-1 (previous turn x-private-opinion mean) fake ;;; {no/0/1} Why-To-Fake ;;; The reason to fake opinion {} round-declaration? ;;; {false/true} ] ;;;;;;;;;;;;;;;;;;;;;;; ;;; Setup Functions ;;; ;;;;;;;;;;;;;;;;;;;;;;; ;;; Inicializing the WORLD to setup clear-all print "-----------------" print date-and-time file-close-all resize-world 0 39 0 39 set eee 1.0E-10 ;;; Use eee to prevent division by zero ask patches with [pxcor < 10] [ set class "High" set pcolor blue ] ask patches with [pxcor > 9 and pxcor < 20] [ set class "Medium" set pcolor orange ] ask patches with [pxcor > 19 and pxcor < 30] [ set class "Low" set pcolor red ] ask patches with [pxcor > 29] [ set class "Medium" set pcolor orange ] ask n-of ( round ( ( 1 - segregation_level ) * count patches) ) patches [ set class "Change" ] ask patches with [ class = "Change" ] [ ask one-of patches with [ class = "Change" and pcolor != [pcolor] of myself ] [ set newclass class set newcolor pcolor set class [class] of myself set pcolor [pcolor] of myself ] set class newclass set pcolor newcolor ] ask patches with [ class = "Change" ] [ if pcolor = blue [ set class "High" ] if pcolor = orange [ set class "Medium" ] if pcolor = red [ set class "Low" ] ] ;;; Inicializing AGENTS ask patches [ set rank -1 ] ;;; rank not assigned ask n-of 17 patches with [ (class = "Low") AND (rank < 0) ] [ set rank 0.0 ] ;;; 17 => rank 0 ask n-of 50 patches with [ (class = "Low") AND (rank < 0) ] [ set rank 0.05 + random-float 0.10 ] ;;; 50 => rank U~[0.05,0.15] ask n-of 133 patches with [ (class = "Low") AND (rank < 0) ] [ set rank 0.15 + random-float 0.10 ] ;;; 133 => rank U~[0.15,0.25] ask n-of 200 patches with [ (class = "Low") AND (rank < 0) ] [ set rank 0.25 + random-float 0.10 ] ;;; 200 => rank U~[0.25,0.35] ask n-of 246 patches with [ (class = "Medium") AND (rank < 0) ] [ set rank 0.35 + random-float 0.10 ] ;;; 246 => rank U~[0.35,0.45] ask n-of 308 patches with [ (class = "Medium") AND (rank < 0) ] [ set rank 0.45 + random-float 0.10 ] ;;; 308 => rank U~[0.45,0.55] ask n-of 246 patches with [ (class = "Medium") AND (rank < 0) ] [ set rank 0.55 + random-float 0.10 ] ;;; 246 => rank U~[0.55,0.65] ask n-of 200 patches with [ (class = "High") AND (rank < 0) ] [ set rank 0.65 + random-float 0.10 ] ;;; 200 => rank U~[0.65,0.75] ask n-of 133 patches with [ (class = "High") AND (rank < 0) ] [ set rank 0.75 + random-float 0.10 ] ;;; 133 => rank U~[0.75,0.85] ask n-of 50 patches with [ (class = "High") AND (rank < 0) ] [ set rank 0.85 + random-float 0.10 ] ;;; 50 => rank U~[0.85,0.95] ask n-of 17 patches with [ (class = "High") AND (rank < 0) ] [ set rank 1.0 ] ;;; 17 => rank 1 ask patches [ set rank precision rank 2 set x-private-opinion rank set z-public-declaration ifelse-value ( x-private-opinion < 0.5 ) [ 0 ] [ 1 ] set round-declaration? false set y-threshold-falsification ;;; if x>0.5 => U[0.0,0.5] and if x<0.5 => U[0.5,1.0] (v1.4) precision ( random-float 0.5 + ifelse-value ( x-private-opinion < 0.5 ) [ 0.5 ] [ 0 ] ) 2 set k-threshold-valid-rounds k ;;; From k slider set v-last-valid-rounds 1 + random 10 ;;; INITIAL PREVIOUS (t-k) VALID ROUNDS random-uniform [1,10] set H-Festinger? false set H-Goffman? false set fake "no" set Why-To-Fake "" ] ;;; end of Inicializing AGENTS set GOt-1 precision mean [x-private-opinion] of patches 2 ask patches [ ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; INITIAL SVFcount as 0 (v1.4) set SVFcount 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; INITIAL general opinion (biassed) set GOit-1 noise GOt-1 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; INITIAL social-map (empty list), ;;;;;;;;;;;;;;;;;;;;;;;;;;;; will be builded in runtime as [ [ (patch 0 0) 0 ] [ (patch 0 1) 1 ] [ (patch 1 1) 0 ] ... [ (patch A B) Z ] ] set z-social-map [] ] reset-ticks end ;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Runtime Functions ;;; ;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Main Procedure to go ifelse ticks < Rounds [ make-groups ask patches [ festinger-heuristic ] ;;; Coherence heuristic: “match your private opinion with the one you most frequently defended in public if lately they differed more often than they did not”. ask patches [ goffman-heuristic ] ;;; Impression management heuristic: "opinions of low rank agents are consciously hidden when they face higher rank agents with different opinions.". ask patches [ reference-opinion ;;; expectations to face according to own memory of past interactions and knowledge of the general opinion of the population. set round-declaration? false social-proof-heuristic ;;; “falsify your preferences if enough others support for the opinion that you dislike”. set round-declaration? true ] ;;; run both procedures: for allowing "later" agents to consider NOT the expectation BUT the actual declaration. ask patches [ update-z-social-map ;;; update the agents' "social-map" by scanning and processing the new neighborhood. register-round ;;; check if present round is a "valid falsification" and update the SVFcount. ] ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Count fakers, Show if activated, and reset round-declaration ask patches [ if any? turtles [ ask turtles-here [die] ] if ( x-private-opinion < 0.5 ) AND ( ROi >= y-prov-threshold-falsification ) [ set fake 1 if SeeFakers? [ sprout 1 [ set shape "1" ] ] ] if ( x-private-opinion >= 0.5 ) AND ( ROi < y-prov-threshold-falsification ) [ set fake 0 if SeeFakers? [ sprout 1 [ set shape "0"] ] ] ] ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Update ploting data set fakers-0 count patches with [ fake = 0 ] set cumfakers-0 cumfakers-0 + fakers-0 set meanfakers-0 precision (cumfakers-0 / (ticks + eee)) 0 set fakers-1 count patches with [ fake = 1 ] set cumfakers-1 cumfakers-1 + fakers-1 set meanfakers-1 precision (cumfakers-1 / (ticks + eee)) 0 set fakers fakers-0 + fakers-1 set GOt-1 precision mean [z-public-declaration] of patches 2 ;;; update General Declaration (Z) to be used next round set Xmean precision mean [x-private-opinion] of patches 2 ;;; update General Opinion (X) set Xdev precision sqrt variance [x-private-opinion] of patches 2 set Zmean GOt-1 set Zdev precision sqrt variance [z-public-declaration] of patches 2 set Fprob precision ( fakers / 1600 ) 2 set F1prob precision ( fakers-1 / 1600 ) 2 set F0prob precision ( Fprob - F1prob ) 2 tick ] [ stop ] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Auxiliar Functions ;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;; to festinger-heuristic ;;; Coherence heuristic. Triggered when previous k successive "valid" falsifications. ;;; Review for v1.0: "simply make it a weighted average of private vs recently expressed opinion" ifelse SVFcount = k-threshold-valid-rounds ;;; COHERENCE condition trigger [ set H-Festinger? true set SVFcount 0 ;;;Case B2 Festinger (fake & k=3) = ERASE set x-private-opinion precision ( (0.5 * z-public-declaration) + (0.5 * x-private-opinion) ) 2 set y-threshold-falsification precision ( 1 - x-private-opinion ) 2 ] ;;;end of COHERENCE condition [ set H-Festinger? false ] end to goffman-heuristic if rank < 0.5 ;;; Impression Management Heuristic is restricted to low-rank agents. [ set H-Goffman? false let Ij max-one-of other patches with [ group = [group] of myself ] [rank] ;;; Highest rank agent in the activated neighborhood let Sj [rank] of Ij ;;; rank of Ij let Xj [x-private-opinion] of Ij ;;; Opinion of Ij let Zj round Xj ;;; "My remembered" public opinion of Ij (by defaulf, same of Xj for the initial rounds -no z-social-map) foreach z-social-map [ [?1] -> if member? Ij ?1 [ set Zj item 1 ?1 ] ] set my-Sj Sj set my-ZSj Zj if ( (x-private-opinion < 0.5) AND (Zj = 1) ) [ set H-Goffman? true ] ;;; CASE "A" if ( (x-private-opinion >= 0.5) AND (Zj = 0) ) [ set H-Goffman? true ] ;;; CASE "B" ifelse H-Goffman? [ ;;; Goffman triggered let Dij ( 1 + abs (rank - Sj) ) if Dij = 0 [set Dij eee] let aux ( ( abs ( y-threshold-falsification - x-private-opinion ) ) / Dij ) ifelse Zj = 1 [ set y-prov-threshold-falsification ( x-private-opinion + aux ) ] ;;; CASE "A" [ set y-prov-threshold-falsification ( x-private-opinion - aux ) ] ;;; CASE "B" set y-prov-threshold-falsification precision y-prov-threshold-falsification 2 ] [ ;;; Goffman NOT triggered set y-prov-threshold-falsification precision y-threshold-falsification 2 ] ] ;;; close rank filter end to reference-opinion let SumWjZt-1 0 let SumWj 0 let Wj 0 ask other patches with [ group = [group] of myself ] ;;; The reference group MN neighborhood for t [ ifelse ticks > 0 [ foreach [z-social-map] of myself [ [?1] -> if member? self ?1 [ set ExpectedZ item 1 ?1 ] ;;; Use z-social-map expected Z value for group members ] ;;; BUT if the group memeber has already "declared", replace if for Z actual value. if round-declaration? [ set ExpectedZ z-public-declaration ] ] [ set ExpectedZ rank ] ;;; Proxy for tick 0 interactions set SumWjZt-1 ( SumWjZt-1 + ExpectedZ ) ;;; Use Z from the z-social-map set SumWjZt-1 precision SumWjZt-1 2 ] set EOi precision ( SumWjZt-1 / 16 ) 2 set ROi precision ( ( p * GOit-1 ) + ( ( 1 - p ) * EOi ) ) 2 end to social-proof-heuristic set z-public-declaration ifelse-value ( ROi >= y-prov-threshold-falsification ) [ 1 ] [ 0 ] ;;; Registering the Falsification event for the present round if z-public-declaration = round x-private-opinion [ set fake "no" ] if z-public-declaration > round x-private-opinion [ set fake "1" ] if z-public-declaration < round x-private-opinion [ set fake "0" ] end to register-round ;;; Register present round as "valid" falsification or not, or reset the counter. ifelse fake = "no" [ ;;;Case B1 (if fake = "no") set SVFcount 0 set Why-To-Fake "" ] [ ;;; Valid falsifications (+1) ifelse H-Goffman? [ ifelse ROi > y-threshold-falsification [ ;;;Case F3 (fake & Goffman & ROi>y) = VALID set SVFcount SVFcount + 1 set Why-To-Fake "Irrelevant Goffman (F3)" ] [ set Why-To-Fake "Due to Goffman (F2)" ] ] [ ;;;Case F1 (fake & NO-Goffman) = VALID set SVFcount SVFcount + 1 set Why-To-Fake "Without Goffman (F1) " ] ] end to make-groups ask patches [set group ""] ask one-of patches [ sprout 1 [ set hidden? true set heading 0 let aux-group 0 while [ aux-group < 100 ] [ repeat 10 [ set aux-group aux-group + 1 ask patch-here [ set group aux-group ( foreach [ 1 2 3 0 1 2 3 0 1 2 3 0 1 2 3] [ 0 0 0 1 1 1 1 2 2 2 2 3 3 3 3 ] [ [?1 ?2] -> ask patch-at ?1 ?2 [ set group aux-group ] ] ) ] fd 4 ] rt 90 fd 4 rt -90 ] die ] ] end to update-z-social-map set social-list [] ask other patches with [ group = [group] of myself ] ;;; The reference group MN neighborhood for t [ set social-list lput ( list self z-public-declaration ) social-list ] ;;; Build social-list as a list of neighbors and Z's [ [(agent 0 0) 0] [(agent 0 1) 1] ... ] if length z-social-map = 0 [ set z-social-map social-list ] ;;; First round: Inicialize z-social-map ;;; The "new" social map will contain ALL the current round novelties (the social-list)... let new-social-map social-list ;;; ...plus ALL the "historical" information that WAS at the previous z-social-map BUT NOT at the current social-list. foreach z-social-map ;;; Explore each z-social-map agent... [ [?1] -> let sl 0 while [ sl < length social-list ] ;;; Enter loop for exploring each z-social-map agent [ if ( item 0 ?1 = item 0 item sl social-list ) ;;; If an agent is BOTH at z-social-map and social-list... [ set sl length social-list ] ;;; ...nothing happens, explore next z-social-map agent set sl sl + 1 ;;; continue exploring the rest of social-list agents. ] if sl = length social-list ;;; If exit the loop WITHOUT find a z-social-map agent in the new social-list... [ set new-social-map lput ?1 new-social-map ] ] set z-social-map new-social-map ;;; Update z-social-map end to-report noise [ g ] ;;; Each agent misperceive the general opinion let aux precision ( g + (random-normal 0.5 0.05) - 0.5 ) 2 ;;; Add some "noise" report min (list max (list aux 0 ) 1 ) ;;; Truncate to (0,1) end @#$#@#$#@ GRAPHICS-WINDOW 210 10 738 539 -1 -1 13.0 1 10 1 1 1 0 1 1 1 0 39 0 39 1 1 1 ticks 30.0 BUTTON 12 180 99 213 NIL setup NIL 1 T OBSERVER NIL NIL NIL NIL 1 TEXTBOX 18 10 198 39 Preference Falsification v1.4\n================== 10 0.0 1 SLIDER 14 39 198 72 segregation_level segregation_level 0 1 0.7 0.1 1 NIL HORIZONTAL SLIDER 14 108 198 141 Rounds Rounds 1 1000 500.0 1 1 NIL HORIZONTAL BUTTON 102 180 195 213 NIL go T 1 T OBSERVER NIL NIL NIL NIL 1 SLIDER 14 141 198 174 k k 2 10 3.0 1 1 valid rounds HORIZONTAL SLIDER 14 71 198 104 p p 0 1.0 0.7 0.1 1 NIL HORIZONTAL MONITOR 872 10 1004 51 General Declaration (Z) GOt-1 2 1 10 MONITOR 742 201 830 242 False 0 fakers-0 0 1 10 MONITOR 830 201 918 242 False 1 fakers-1 0 1 10 PLOT 741 51 1004 201 The Falsificators NIL NIL 0.0 10.0 0.0 10.0 true true "" "" PENS "Fake 0" 1.0 0 -14985354 true "" "plot fakers-0" "Fake 1" 1.0 0 -8053223 true "" "plot fakers-1" "Mean F-0" 1.0 2 -8275240 true "" "plot cumfakers-0 / (ticks + eee)" "Mean F-1" 1.0 2 -1604481 true "" "plot cumfakers-1 / (ticks + eee)" MONITOR 919 201 1004 242 Falsificators (word fakers \" (\" precision (fakers / 1600 * 100) 1 \"%)\") 0 1 10 SWITCH 742 506 887 539 SeeFakers? SeeFakers? 1 1 -1000 MONITOR 741 10 873 51 General Opinion (X) Xmean 2 1 10 TEXTBOX 21 271 191 358 RUN VERSION\n=====================\n- experiments at Behavoiur Space\n- no debuging extra outputs\n- no programable shocks\n 10 0.0 1 MONITOR 743 243 831 288 Mean F-0 meanfakers-0 0 1 11 MONITOR 830 243 919 288 Mean F-1 meanfakers-1 0 1 11 PLOT 745 305 1006 499 Distrib X X n 0.0 1.0 0.0 100.0 true false "" "" PENS "X" 0.05 1 -16777216 true "" "histogram [x-private-opinion] of patches" @#$#@#$#@ ## WHAT IS IT? (a general understanding of what the model is trying to show or explain) ## HOW IT WORKS (what rules the agents use to create the overall behavior of the model) ## HOW TO USE IT (how to use the model, including a description of each of the items in the Interface tab) ## THINGS TO NOTICE (suggested things for the user to notice while running the model) ## THINGS TO TRY (suggested things for the user to try to do (move sliders, switches, etc.) with the model) ## EXTENDING THE MODEL (suggested things to add or change in the Code tab to make the model more complicated, detailed, accurate, etc.) ## NETLOGO FEATURES (interesting or unusual features of NetLogo that the model uses, particularly in the Code tab; or where workarounds were needed for missing features) ## RELATED MODELS (models in the NetLogo Models Library and elsewhere which are of related interest) ## CREDITS AND REFERENCES (a reference to the model's URL on the web if it has one, as well as any other necessary credits, citations, and links) @#$#@#$#@ default true 0 Polygon -7500403 true true 150 5 40 250 150 205 260 250 0 false 0 Rectangle -16777216 false false 0 0 300 300 Rectangle -1 true false 120 75 210 90 Rectangle -1 true false 120 210 210 225 Rectangle -1 true false 105 90 120 210 Rectangle -1 true false 210 90 225 210 1 false 0 Rectangle -16777216 false false 0 0 300 300 Rectangle -16777216 true false 135 225 210 240 Rectangle -16777216 true false 165 75 180 225 Polygon -16777216 true false 165 75 135 120 150 120 180 75 Line -16777216 false 135 240 210 240 airplane true 0 Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15 arrow true 0 Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 box false 0 Polygon -7500403 true true 150 285 285 225 285 75 150 135 Polygon -7500403 true true 150 135 15 75 150 15 285 75 Polygon -7500403 true true 15 75 15 225 150 285 150 135 Line -16777216 false 150 285 150 135 Line -16777216 false 150 135 15 75 Line -16777216 false 150 135 285 75 bug true 0 Circle -7500403 true true 96 182 108 Circle -7500403 true true 110 127 80 Circle -7500403 true true 110 75 80 Line -7500403 true 150 100 80 30 Line -7500403 true 150 100 220 30 butterfly true 0 Polygon -7500403 true true 150 165 209 199 225 225 225 255 195 270 165 255 150 240 Polygon -7500403 true true 150 165 89 198 75 225 75 255 105 270 135 255 150 240 Polygon -7500403 true true 139 148 100 105 55 90 25 90 10 105 10 135 25 180 40 195 85 194 139 163 Polygon -7500403 true true 162 150 200 105 245 90 275 90 290 105 290 135 275 180 260 195 215 195 162 165 Polygon -16777216 true false 150 255 135 225 120 150 135 120 150 105 165 120 180 150 165 225 Circle -16777216 true false 135 90 30 Line -16777216 false 150 105 195 60 Line -16777216 false 150 105 105 60 car false 0 Polygon -7500403 true true 300 180 279 164 261 144 240 135 226 132 213 106 203 84 185 63 159 50 135 50 75 60 0 150 0 165 0 225 300 225 300 180 Circle -16777216 true false 180 180 90 Circle -16777216 true false 30 180 90 Polygon -16777216 true false 162 80 132 78 134 135 209 135 194 105 189 96 180 89 Circle -7500403 true true 47 195 58 Circle -7500403 true true 195 195 58 circle false 0 Circle -7500403 true true 0 0 300 circle 2 false 0 Circle -7500403 true true 0 0 300 Circle -16777216 true false 30 30 240 cow false 0 Polygon -7500403 true true 200 193 197 249 179 249 177 196 166 187 140 189 93 191 78 179 72 211 49 209 48 181 37 149 25 120 25 89 45 72 103 84 179 75 198 76 252 64 272 81 293 103 285 121 255 121 242 118 224 167 Polygon -7500403 true true 73 210 86 251 62 249 48 208 Polygon -7500403 true true 25 114 16 195 9 204 23 213 25 200 39 123 cylinder false 0 Circle -7500403 true true 0 0 300 dot false 0 Circle -7500403 true true 90 90 120 face happy false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 255 90 239 62 213 47 191 67 179 90 203 109 218 150 225 192 218 210 203 227 181 251 194 236 217 212 240 face neutral false 0 Circle -7500403 true true 8 7 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Rectangle -16777216 true false 60 195 240 225 face sad false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 168 90 184 62 210 47 232 67 244 90 220 109 205 150 198 192 205 210 220 227 242 251 229 236 206 212 183 festinger false 0 Rectangle -1184463 true false 15 30 30 120 Rectangle -1184463 true false 15 15 75 30 Rectangle -1184463 true false 15 60 60 75 fish false 0 Polygon -1 true false 44 131 21 87 15 86 0 120 15 150 0 180 13 214 20 212 45 166 Polygon -1 true false 135 195 119 235 95 218 76 210 46 204 60 165 Polygon -1 true false 75 45 83 77 71 103 86 114 166 78 135 60 Polygon -7500403 true true 30 136 151 77 226 81 280 119 292 146 292 160 287 170 270 195 195 210 151 212 30 166 Circle -16777216 true false 215 106 30 flag false 0 Rectangle -7500403 true true 60 15 75 300 Polygon -7500403 true true 90 150 270 90 90 30 Line -7500403 true 75 135 90 135 Line -7500403 true 75 45 90 45 flower false 0 Polygon -10899396 true false 135 120 165 165 180 210 180 240 150 300 165 300 195 240 195 195 165 135 Circle -7500403 true true 85 132 38 Circle -7500403 true true 130 147 38 Circle -7500403 true true 192 85 38 Circle -7500403 true true 85 40 38 Circle -7500403 true true 177 40 38 Circle -7500403 true true 177 132 38 Circle -7500403 true true 70 85 38 Circle -7500403 true true 130 25 38 Circle -7500403 true true 96 51 108 Circle -16777216 true false 113 68 74 Polygon -10899396 true false 189 233 219 188 249 173 279 188 234 218 Polygon -10899396 true false 180 255 150 210 105 210 75 240 135 240 goffman false 0 Rectangle -13840069 true false 30 180 60 195 Rectangle -13840069 true false 15 195 30 270 Rectangle -13840069 true false 60 240 75 285 Rectangle -13840069 true false 30 270 60 285 Rectangle -13840069 true false 60 195 75 210 Rectangle -13840069 true false 45 225 75 240 house false 0 Rectangle -7500403 true true 45 120 255 285 Rectangle -16777216 true false 120 210 180 285 Polygon -7500403 true true 15 120 150 15 285 120 Line -16777216 false 30 120 270 120 leaf false 0 Polygon -7500403 true true 150 210 135 195 120 210 60 210 30 195 60 180 60 165 15 135 30 120 15 105 40 104 45 90 60 90 90 105 105 120 120 120 105 60 120 60 135 30 150 15 165 30 180 60 195 60 180 120 195 120 210 105 240 90 255 90 263 104 285 105 270 120 285 135 240 165 240 180 270 195 240 210 180 210 165 195 Polygon -7500403 true true 135 195 135 240 120 255 105 255 105 285 135 285 165 240 165 195 line true 0 Line -7500403 true 150 0 150 300 line half true 0 Line -7500403 true 150 0 150 150 pentagon false 0 Polygon -7500403 true true 150 15 15 120 60 285 240 285 285 120 person false 0 Circle -7500403 true true 110 5 80 Polygon -7500403 true true 105 90 120 195 90 285 105 300 135 300 150 225 165 300 195 300 210 285 180 195 195 90 Rectangle -7500403 true true 127 79 172 94 Polygon -7500403 true true 195 90 240 150 225 180 165 105 Polygon -7500403 true true 105 90 60 150 75 180 135 105 plant false 0 Rectangle -7500403 true true 135 90 165 300 Polygon -7500403 true true 135 255 90 210 45 195 75 255 135 285 Polygon -7500403 true true 165 255 210 210 255 195 225 255 165 285 Polygon -7500403 true true 135 180 90 135 45 120 75 180 135 210 Polygon -7500403 true true 165 180 165 210 225 180 255 120 210 135 Polygon -7500403 true true 135 105 90 60 45 45 75 105 135 135 Polygon -7500403 true true 165 105 165 135 225 105 255 45 210 60 Polygon -7500403 true true 135 90 120 45 150 15 180 45 165 90 sheep false 15 Circle -1 true true 203 65 88 Circle -1 true true 70 65 162 Circle -1 true true 150 105 120 Polygon -7500403 true false 218 120 240 165 255 165 278 120 Circle -7500403 true false 214 72 67 Rectangle -1 true true 164 223 179 298 Polygon -1 true true 45 285 30 285 30 240 15 195 45 210 Circle -1 true true 3 83 150 Rectangle -1 true true 65 221 80 296 Polygon -1 true true 195 285 210 285 210 240 240 210 195 210 Polygon -7500403 true false 276 85 285 105 302 99 294 83 Polygon -7500403 true false 219 85 210 105 193 99 201 83 square false 0 Rectangle -7500403 true true 30 30 270 270 square 2 false 0 Rectangle -7500403 true true 30 30 270 270 Rectangle -16777216 true false 60 60 240 240 star false 0 Polygon -7500403 true true 151 1 185 108 298 108 207 175 242 282 151 216 59 282 94 175 3 108 116 108 target false 0 Circle -7500403 true true 0 0 300 Circle -16777216 true false 30 30 240 Circle -7500403 true true 60 60 180 Circle -16777216 true false 90 90 120 Circle -7500403 true true 120 120 60 tree false 0 Circle -7500403 true true 118 3 94 Rectangle -6459832 true false 120 195 180 300 Circle -7500403 true true 65 21 108 Circle -7500403 true true 116 41 127 Circle -7500403 true true 45 90 120 Circle -7500403 true true 104 74 152 triangle false 0 Polygon -7500403 true true 150 30 15 255 285 255 triangle 2 false 0 Polygon -7500403 true true 150 30 15 255 285 255 Polygon -16777216 true false 151 99 225 223 75 224 truck false 0 Rectangle -7500403 true true 4 45 195 187 Polygon -7500403 true true 296 193 296 150 259 134 244 104 208 104 207 194 Rectangle -1 true false 195 60 195 105 Polygon -16777216 true false 238 112 252 141 219 141 218 112 Circle -16777216 true false 234 174 42 Rectangle -7500403 true true 181 185 214 194 Circle -16777216 true false 144 174 42 Circle -16777216 true false 24 174 42 Circle -7500403 false true 24 174 42 Circle -7500403 false true 144 174 42 Circle -7500403 false true 234 174 42 turtle true 0 Polygon -10899396 true false 215 204 240 233 246 254 228 266 215 252 193 210 Polygon -10899396 true false 195 90 225 75 245 75 260 89 269 108 261 124 240 105 225 105 210 105 Polygon -10899396 true false 105 90 75 75 55 75 40 89 31 108 39 124 60 105 75 105 90 105 Polygon -10899396 true false 132 85 134 64 107 51 108 17 150 2 192 18 192 52 169 65 172 87 Polygon -10899396 true false 85 204 60 233 54 254 72 266 85 252 107 210 Polygon -7500403 true true 119 75 179 75 209 101 224 135 220 225 175 261 128 261 81 224 74 135 88 99 wheel false 0 Circle -7500403 true true 3 3 294 Circle -16777216 true false 30 30 240 Line -7500403 true 150 285 150 15 Line -7500403 true 15 150 285 150 Circle -7500403 true true 120 120 60 Line -7500403 true 216 40 79 269 Line -7500403 true 40 84 269 221 Line -7500403 true 40 216 269 79 Line -7500403 true 84 40 221 269 wolf false 0 Polygon -16777216 true false 253 133 245 131 245 133 Polygon -7500403 true true 2 194 13 197 30 191 38 193 38 205 20 226 20 257 27 265 38 266 40 260 31 253 31 230 60 206 68 198 75 209 66 228 65 243 82 261 84 268 100 267 103 261 77 239 79 231 100 207 98 196 119 201 143 202 160 195 166 210 172 213 173 238 167 251 160 248 154 265 169 264 178 247 186 240 198 260 200 271 217 271 219 262 207 258 195 230 192 198 210 184 227 164 242 144 259 145 284 151 277 141 293 140 299 134 297 127 273 119 270 105 Polygon -7500403 true true -1 195 14 180 36 166 40 153 53 140 82 131 134 133 159 126 188 115 227 108 236 102 238 98 268 86 269 92 281 87 269 103 269 113 x false 0 Polygon -7500403 true true 270 75 225 30 30 225 75 270 Polygon -7500403 true true 30 75 75 30 270 225 225 270 @#$#@#$#@ NetLogo 6.0.4 @#$#@#$#@ @#$#@#$#@ @#$#@#$#@ setup go got-1 xmean fakers-0 fakers-1 setup go got-1 xmean meanfakers-0 meanfakers-1 setup go got-1 xmean fakers-0 fakers-1 setup go got-1 xmean fakers-0 fakers-1 setup go got-1 xmean fakers-0 fakers-1 setup go got-1 xmean fakers-0 fakers-1 setup go got-1 xmean fakers-0 fakers-1 setup go Xmean Xdev Zmean Zdev Fprob setup go Xmean Zmean F1prob F0prob setup go Xmean Xdev Zmean Zdev Fprob setup go Xmean Zmean F1prob F0prob @#$#@#$#@ @#$#@#$#@ default 0.0 -0.2 0 0.0 1.0 0.0 1 1.0 0.0 0.2 0 0.0 1.0 link direction true 0 Line -7500403 true 150 150 90 180 Line -7500403 true 150 150 210 180 @#$#@#$#@ 0 @#$#@#$#@