1 00:00:00,360 --> 00:00:02,480 This is an ADLAB PRO video. 2 00:00:02,600 --> 00:00:05,960 ADLAB PRO is a project funded by the European Union. 3 00:00:06,080 --> 00:00:08,000 This video is made available to you 4 00:00:08,120 --> 00:00:09,880 on a Creative Commons licence. 5 00:00:10,640 --> 00:00:15,120 -Hello. I’m Nina Reviers, from the University of Antwerp, 6 00:00:15,240 --> 00:00:16,960 and in this ADLAB PRO video 7 00:00:17,080 --> 00:00:19,720 I will discuss Audio Description guidelines. 8 00:00:19,840 --> 00:00:24,440 This is Unit 7 in Module 1 "AD: General Introduction". 9 00:00:25,240 --> 00:00:28,680 In this video I will address the following questions: 10 00:00:28,960 --> 00:00:31,760 What types of AD guidelines exist? 11 00:00:31,880 --> 00:00:34,760 Why are AD guidelines important? 12 00:00:34,920 --> 00:00:37,520 What topcis do AD guidelines cover? 13 00:00:37,640 --> 00:00:40,920 What are the differences between guidelines? 14 00:00:41,520 --> 00:00:44,480 A guideline is a document that includes a recommended 15 00:00:44,600 --> 00:00:47,600 course of action for a product or service. 16 00:00:47,800 --> 00:00:50,480 AD guidelines, more in particular, 17 00:00:50,600 --> 00:00:52,720 aim to streamline the creation process 18 00:00:52,840 --> 00:00:55,200 of an audio described product and offer advice 19 00:00:55,320 --> 00:00:59,640 on AD scripting strategies based on sound practice and research. 20 00:01:00,720 --> 00:01:03,200 There exist different types of AD guidelines, 21 00:01:03,320 --> 00:01:05,400 depending on three factors. 22 00:01:06,120 --> 00:01:09,800 First, the country in and for which they were developed. 23 00:01:10,320 --> 00:01:12,640 Most countries or regions that offer AD, 24 00:01:12,760 --> 00:01:15,920 have some kind of local guideline in the local language. 25 00:01:16,760 --> 00:01:19,400 Second, the type of AD they cover. 26 00:01:19,520 --> 00:01:21,760 Most guidelines have been developed for film, 27 00:01:21,880 --> 00:01:24,720 but some countries also have guidelines for theatre AD, 28 00:01:24,840 --> 00:01:27,960 museum or web accessibility, for instance. 29 00:01:28,840 --> 00:01:32,840 Finally, the purpose and scope of AD guidelines differs. 30 00:01:33,000 --> 00:01:35,480 Some guidelines have been developed by broadcasters 31 00:01:35,600 --> 00:01:37,560 or companies to be used as a style guide 32 00:01:37,680 --> 00:01:41,680 for employees and freelancers, think of Netflix, for instance. 33 00:01:42,480 --> 00:01:45,680 Some guidelines have been developed by non-profit organisations, 34 00:01:45,800 --> 00:01:47,960 such as the US Description Key 35 00:01:48,080 --> 00:01:51,000 or in collaboration with research institutions, 36 00:01:51,120 --> 00:01:53,200 such as the ADLAB guidelines. 37 00:01:54,880 --> 00:01:58,000 But why are guidelines important? 38 00:01:58,560 --> 00:02:01,280 Guidelines support good quality. 39 00:02:01,400 --> 00:02:04,400 They set a standard that helps students and professionals 40 00:02:04,520 --> 00:02:06,840 to develop their skills and that provides 41 00:02:06,960 --> 00:02:10,280 production companies and user organisations with tools 42 00:02:10,400 --> 00:02:13,120 for training and quality assessment. 43 00:02:14,160 --> 00:02:17,280 AD guidelines are rarely binding, but in some countries 44 00:02:17,400 --> 00:02:21,160 they are officially recognised by public or regulatory bodies 45 00:02:21,280 --> 00:02:23,440 and linked to laws and regulations, 46 00:02:23,560 --> 00:02:26,680 which significantly increases their impact. 47 00:02:29,040 --> 00:02:33,280 Most AD guidelines focus on AD scripting and cover topics, 48 00:02:33,400 --> 00:02:35,360 such as the following: 49 00:02:35,720 --> 00:02:40,200 What to describe: How to select and prioritise information? 50 00:02:40,840 --> 00:02:42,800 When to describe: 51 00:02:42,920 --> 00:02:45,080 audio description should make effective use 52 00:02:45,240 --> 00:02:47,520 of the space available, but at the same time 53 00:02:47,640 --> 00:02:50,800 leave enough room for the film’s atmosphere to shine through. 54 00:02:50,920 --> 00:02:52,960 How to find a balance? 55 00:02:53,240 --> 00:02:56,040 How to describe in terms of linguistic choices, 56 00:02:56,200 --> 00:02:59,000 lexis, syntax, tense and cohesion. 57 00:02:59,600 --> 00:03:01,840 How to describe in terms of voicing, 58 00:03:01,960 --> 00:03:05,000 intonation, narration speed and voice type. 59 00:03:06,040 --> 00:03:10,600 In addition, guidelines discuss specifically thorny issues such as: 60 00:03:10,720 --> 00:03:12,880 Subjectivity, film techniques, 61 00:03:13,040 --> 00:03:15,760 the use of colour and describing ethnicity, 62 00:03:15,920 --> 00:03:19,040 and how to deal with sounds and text on screen. 63 00:03:19,920 --> 00:03:22,680 Let’s look at two examples. 64 00:03:23,800 --> 00:03:27,320 In 2014, the EU-funded project ADLAB 65 00:03:27,440 --> 00:03:31,680 published the first European-wide guidelines for Audio Description. 66 00:03:32,240 --> 00:03:34,560 The aim of the project was to develop guidelines 67 00:03:34,680 --> 00:03:36,760 for AD scriptwriting that had a sound 68 00:03:36,880 --> 00:03:39,760 scientific grounding and that were not prescriptive, 69 00:03:39,880 --> 00:03:41,880 but offered strategies, 70 00:03:42,040 --> 00:03:44,480 described their effects in different contexts 71 00:03:44,600 --> 00:03:48,080 and provided insights into when they are appropriate. 72 00:03:48,440 --> 00:03:51,560 The ADLAB guidelines are freely available online 73 00:03:51,680 --> 00:03:55,560 on the project website adlabproject.eu. 74 00:03:55,920 --> 00:04:00,280 Another widely used AD guideline was published in 2000 by Ofcom, 75 00:04:00,440 --> 00:04:03,040 the UK’s communications regulator. 76 00:04:03,160 --> 00:04:07,320 They are entitled “Guidance On Standards for Audio Description”. 77 00:04:08,200 --> 00:04:10,480 Even though this guideline was developed 78 00:04:10,600 --> 00:04:12,480 for the provision of AD in the UK, 79 00:04:12,600 --> 00:04:15,320 the Ofcom guidelines were and to some extent still are 80 00:04:15,440 --> 00:04:17,280 a standard for Europe. 81 00:04:17,520 --> 00:04:20,800 While most guidelines, such as the two examples we just discussed, 82 00:04:20,920 --> 00:04:24,200 cover similar topics, there are differences among guidelines 83 00:04:24,320 --> 00:04:26,400 in terms of the general approach, 84 00:04:26,520 --> 00:04:29,520 for, instance, prescriptive or strategic. 85 00:04:29,840 --> 00:04:31,760 Or in terms of the proposed strategies 86 00:04:31,880 --> 00:04:33,880 to deal with specific issues. 87 00:04:34,240 --> 00:04:35,880 One such thorny issue, 88 00:04:36,000 --> 00:04:39,120 by way of example, is that of subjectivity. 89 00:04:39,600 --> 00:04:42,120 The guidelines of the American Council for the Blind, 90 00:04:42,240 --> 00:04:45,440 for instance, advise to describe what you see 91 00:04:45,560 --> 00:04:47,400 in an objective way 92 00:04:47,520 --> 00:04:50,720 and, in relation to gestures and movements in particular, 93 00:04:50,840 --> 00:04:53,480 they say to “resist any temptation to convey 94 00:04:53,600 --> 00:04:55,880 what you may feel is inferred by them, 95 00:04:56,000 --> 00:04:58,200 such as an emotional state.” 96 00:04:58,520 --> 00:05:01,040 Ofcom’s “Guidance On Standards for Audio Description” 97 00:05:01,160 --> 00:05:03,320 adopts a similar approach: 98 00:05:03,440 --> 00:05:06,240 And I quote: “A few well-chosen words 99 00:05:06,360 --> 00:05:08,800 can enhance a scene considerably, 100 00:05:08,920 --> 00:05:12,600 but they must not reflect the personal view of the describer." 101 00:05:13,120 --> 00:05:14,880 The ADLAB guidelines, on the other hand, 102 00:05:15,000 --> 00:05:17,840 try to offer a more nuanced approach that acknowledges 103 00:05:17,960 --> 00:05:21,720 the benefit of more subjective strategies for certain contexts. 104 00:05:22,160 --> 00:05:24,240 They say, and I quote: 105 00:05:24,400 --> 00:05:26,480 “There are a range of possible strategies 106 00:05:26,600 --> 00:05:28,320 for describing a narrative event 107 00:05:28,440 --> 00:05:31,920 with different gradations in the explicitness of description. 108 00:05:32,520 --> 00:05:34,600 Generally speaking they imply a choice 109 00:05:34,760 --> 00:05:37,760 between "objectively" describing what you see on screen, 110 00:05:37,880 --> 00:05:40,760 a strategy located at one end of the scale, 111 00:05:40,880 --> 00:05:43,640 naming what can be seen more accurately, 112 00:05:43,760 --> 00:05:46,360 located somewhere in the middle of the scale, 113 00:05:46,520 --> 00:05:49,400 or explaining what the visual element means 114 00:05:49,520 --> 00:05:51,760 located at the other end of the scale. 115 00:05:52,640 --> 00:05:56,040 The ADLAB guidelines provide the following example: 116 00:05:56,640 --> 00:06:00,640 “A flashback” versus “Back in 1930”. 117 00:06:01,600 --> 00:06:06,160 “Her eyes open wide” versus “She is amazed”. 118 00:06:06,640 --> 00:06:08,440 Or a combination of these: 119 00:06:08,560 --> 00:06:10,720 “Her eyes open wide in amazement.” 120 00:06:11,760 --> 00:06:15,760 Audio Description is an innovative field that is continuously evolving, 121 00:06:15,880 --> 00:06:20,240 as a result guidelines and best practices keep evolving as well. 122 00:06:20,360 --> 00:06:22,640 It is therefore important as a describer 123 00:06:22,760 --> 00:06:26,280 to keep up to date with the newest developments! 124 00:06:27,000 --> 00:06:29,080 -The preparation of this presentation 125 00:06:29,240 --> 00:06:33,000 was supported by ADLAB PRO. Audio Description: 126 00:06:33,120 --> 00:06:36,600 A Laboratory for the Development of a New Professional Profile 127 00:06:36,720 --> 00:06:38,800 financed by the European Union 128 00:06:38,920 --> 00:06:40,960 under the Erasmus+ Programme, 129 00:06:41,080 --> 00:06:42,120 Key Action 2, 130 00:06:42,240 --> 00:06:44,120 Strategic Partnerships. 131 00:06:44,240 --> 00:06:45,720 Project number: 132 00:06:45,840 --> 00:06:49,520 2016-1-IT02 133 00:06:49,680 --> 00:06:54,040 KA203-024311. 134 00:06:54,760 --> 00:06:57,880 The information and views set out in this presentation 135 00:06:58,000 --> 00:07:01,200 are those of the authors and do not necessarily reflect 136 00:07:01,320 --> 00:07:04,200 the official opinion of the European Union. 137 00:07:04,320 --> 00:07:07,720 Neither the European Union institutions and bodies 138 00:07:07,840 --> 00:07:10,240 nor any persona acting on their behalf 139 00:07:10,360 --> 00:07:12,160 may be held responsible for the use 140 00:07:12,280 --> 00:07:15,160 which may be made of the information contained therein. 141 00:07:15,400 --> 00:07:17,400 This was an ADLAB PRO video. 142 00:07:17,520 --> 00:07:19,200 ADLAB PRO partners are: 143 00:07:19,360 --> 00:07:20,960 University of Trieste, 144 00:07:21,080 --> 00:07:24,000 Universitat Autònoma de Barcelona, 145 00:07:24,120 --> 00:07:25,800 University of Antwerp, 146 00:07:25,960 --> 00:07:28,040 Adam Mickiewicz University, 147 00:07:28,160 --> 00:07:29,480 RTV Slovenia, 148 00:07:29,640 --> 00:07:31,160 Utopian Voices, 149 00:07:31,280 --> 00:07:35,400 Soundfocus and Royal National Institute of Blind People. 150 00:07:35,520 --> 00:07:38,320 ADLAB PRO was funded by the European Union. 151 00:07:38,440 --> 00:07:40,400 This video was made available to you 152 00:07:40,520 --> 00:07:42,400 on a Creative Commons licence.