1 00:00:00,400 --> 00:00:02,680 This is an ADLAB PRO video. 2 00:00:02,760 --> 00:00:06,080 ADLAB PRO is a project funded by the European Union. 3 00:00:06,160 --> 00:00:10,000 This video is made available to you on a Creative Commons licence. 4 00:00:11,120 --> 00:00:14,120 Hello. I’m Louise Fryer, from Utopian Voices. 5 00:00:14,200 --> 00:00:16,680 In this ADLAB PRO video I will explain 6 00:00:16,760 --> 00:00:20,120 what you need to know about audio introductions for live events. 7 00:00:20,200 --> 00:00:22,920 This is Unit 9 in Module 3. 8 00:00:23,360 --> 00:00:27,800 An audio introduction, an AI, is “a continuous piece of prose, 9 00:00:27,880 --> 00:00:31,080 spoken by a single voice or a combination of voices 10 00:00:31,160 --> 00:00:35,320 lasting between 5 and 15 minutes.” It is hosted on the theatre 11 00:00:35,400 --> 00:00:39,760 or AD Provider’s website as a document or an audio file. 12 00:00:39,960 --> 00:00:43,680 An AI creates a framework by which to understand the piece. 13 00:00:43,760 --> 00:00:47,640 It gives detailed descriptions of the set, costumes and characters, 14 00:00:47,720 --> 00:00:50,240 background information from the printed programme 15 00:00:50,320 --> 00:00:54,040 and prepares the user for the AD by providing a fuller description 16 00:00:54,120 --> 00:00:58,520 of certain elements than is possible during the show itself. 17 00:00:58,720 --> 00:01:00,920 For live events give pre-show information 18 00:01:01,000 --> 00:01:03,080 and pre-visit information. 19 00:01:03,360 --> 00:01:05,960 Pre-show information supports the AD. 20 00:01:06,120 --> 00:01:08,880 Pre-visit information supports the visit to the venue 21 00:01:08,960 --> 00:01:10,960 by people with sight loss. 22 00:01:11,120 --> 00:01:14,640 Venue information might include basic things such as the address, 23 00:01:14,720 --> 00:01:18,440 post code and telephone number, public transport links, 24 00:01:18,520 --> 00:01:22,240 information about accessible toilets and refreshment facilities. 25 00:01:22,440 --> 00:01:26,120 Include the Access information such as guide dog policy 26 00:01:26,200 --> 00:01:28,480 can you take your dog into the auditorium? 27 00:01:28,560 --> 00:01:32,360 Is assistance available, where do you collect your headset? 28 00:01:32,680 --> 00:01:36,280 The pre-visit information is ordered following the logic of a visit: 29 00:01:36,360 --> 00:01:39,520 From how to get to the venue via what to expect when you arrive, 30 00:01:39,600 --> 00:01:43,400 physical details, and what to do, where to pick up your AD headset. 31 00:01:43,600 --> 00:01:47,000 For Pre-show information create the world of the piece. 32 00:01:47,080 --> 00:01:50,600 Where ans when it happens. How many dancers or actors? 33 00:01:50,720 --> 00:01:53,480 What do they look like? How do they move? 34 00:01:53,560 --> 00:01:57,160 Tell us about the designer or director’s vision, the visual style. 35 00:01:57,520 --> 00:02:00,920 Descriptive information about characters and costumes 36 00:02:01,000 --> 00:02:03,360 is more easily remembered if it’s threaded 37 00:02:03,440 --> 00:02:06,520 through a loose telling of the plot especially if characters 38 00:02:06,600 --> 00:02:09,480 are associated with particular locations. 39 00:02:09,680 --> 00:02:13,760 Start with the big picture and move from the general to the specific. 40 00:02:13,840 --> 00:02:17,640 There is a cast of 30, of whom 8 are named characters. 41 00:02:17,880 --> 00:02:21,320 Things to Consider: Do you start with the set or the characters? 42 00:02:21,400 --> 00:02:24,760 How do you order the characters? By order of importance? 43 00:02:24,840 --> 00:02:26,920 By order of appearance? 44 00:02:27,000 --> 00:02:30,240 Give a more detailed description of more important characters. 45 00:02:30,320 --> 00:02:32,760 Do you include “surprise” characters? 46 00:02:32,840 --> 00:02:35,120 Be guided by the printed programme. 47 00:02:35,280 --> 00:02:38,680 Include what each scene looks like, aim to convey a general impression, 48 00:02:38,760 --> 00:02:43,080 rather than itemise every detail. How is the set changed? 49 00:02:43,160 --> 00:02:46,520 By stage hands, members of the cast, “automatically” 50 00:02:46,640 --> 00:02:49,760 or is it all in the audience’s imagination? 51 00:02:50,520 --> 00:02:52,600 The AI is written to support the AD. 52 00:02:52,680 --> 00:02:55,960 Maintain consistant terminology for people and places. 53 00:02:56,160 --> 00:02:58,360 Is common for a description of a live event 54 00:02:58,440 --> 00:03:00,880 to be delivered by two describers. 55 00:03:00,960 --> 00:03:03,960 The AI is written collaboratively by both. 56 00:03:04,040 --> 00:03:08,080 Often a third person perhaps an editor feeds back on the AI, 57 00:03:08,160 --> 00:03:11,120 ideally someone who has not seen the show. 58 00:03:11,320 --> 00:03:15,240 The Pre-show information should last a maximum of 15 minutes. 59 00:03:15,320 --> 00:03:19,680 A shortened version is given live immediately before the show starts. 60 00:03:19,760 --> 00:03:22,520 The pre-visit information, 3 minutes max, 61 00:03:22,600 --> 00:03:24,600 can be dropped in the live version. 62 00:03:24,800 --> 00:03:28,000 The abbreviated notes are given live for any people with sight loss 63 00:03:28,080 --> 00:03:31,120 who didn’t book in advance. They are a useful reminder 64 00:03:31,200 --> 00:03:34,920 for all AD users and can accommodate any last minute changes 65 00:03:35,000 --> 00:03:37,040 such as a cast replacement. 66 00:03:37,240 --> 00:03:39,520 This was a video about audio introductions. 67 00:03:39,600 --> 00:03:42,320 Unit 9 of Module 3 with me Louise Fryer. 68 00:03:42,400 --> 00:03:44,560 I hope you found it useful. 69 00:03:45,240 --> 00:03:47,400 The preparation of this presentation 70 00:03:47,480 --> 00:03:51,080 was supported by ADLAB PRO. Audio Description: 71 00:03:51,160 --> 00:03:54,800 A Laboratory for the Development of a New Professional Profile 72 00:03:54,920 --> 00:03:59,200 financed by the European Union under the Erasmus+ Programme, 73 00:03:59,280 --> 00:04:02,560 Key Action 2, Strategic Partnerships. 74 00:04:02,640 --> 00:04:03,840 Project number: 75 00:04:03,920 --> 00:04:12,280 2016-1-IT02-KA203-024311. 76 00:04:12,840 --> 00:04:16,160 The information and views set out in this presentation 77 00:04:16,240 --> 00:04:19,280 are those of the authors and do not necessarily reflect 78 00:04:19,360 --> 00:04:22,440 the official opinion of the European Union. 79 00:04:22,520 --> 00:04:25,880 Neither the European Union institutions and bodies 80 00:04:25,960 --> 00:04:28,480 nor any person acting on their behalf 81 00:04:28,560 --> 00:04:30,400 may be held responsible for the use 82 00:04:30,480 --> 00:04:33,400 which may be made of the information contained therein. 83 00:04:33,640 --> 00:04:35,640 This was an ADLAB PRO video. 84 00:04:35,720 --> 00:04:39,360 ADLAB PRO partners are: University of Trieste, 85 00:04:39,440 --> 00:04:42,440 Universitat Autònoma de Barcelona, 86 00:04:42,520 --> 00:04:46,520 University of Antwerp, Adam Mickiewicz University, 87 00:04:46,600 --> 00:04:49,600 RTV Slovenia, Utopian Voices, 88 00:04:49,680 --> 00:04:53,880 Soundfocus and Royal National Institute of Blind People. 89 00:04:53,960 --> 00:04:56,920 ADLAB PRO was funded by the European Union. 90 00:04:57,000 --> 00:05:00,760 This video was made available to you on a Creative Commons licence.