User profiling in multiplayer serious games
Boufera, Hadya (Oran University of Science and Technology - Mohamed Boudiaf)
Bendella, Fatima (Oran University of Science and Technology - Mohamed Boudiaf)

Data: 2014
Resum: Designing multiplayer serious games that support collaborative learning has become a promising area of education techniques. Player should play a game with a proper level of ability and skills. Current approaches to adapt game make it possible for different elements to adjust to the player. However most of these approaches can adapt one single player; so we need to find ways to aggregate all users input and history into some potential information that can be used for the adaptation mechanism, we believe that user’s profiling respond to these need by providing a detail analysis of player’s performance. The goal of our research is to provide a novel approach for game adaptation correlated to a user’s profile that guided by two concerns: player skill levels and social interaction between players. To achieve this, we present a conceptual user’s profile.
Drets: Aquest document està subjecte a una llicència d'ús Creative Commons. Es permet la reproducció total o parcial i la comunicació pública de l'obra, sempre que no sigui amb finalitats comercials, i sempre que es reconegui l'autoria de l'obra original. No es permet la creació d'obres derivades. Creative Commons
Llengua: Anglès
Document: conferenceObject
Matèria: User's profiling ; Collaborative learning ; Multiplayer serious game
Publicat a: Social Simulation Conference. Bellaterra, Cerdanyola del Valles, 1a : 2014

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