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17 p, 316.9 KB Game on! Burning issues in game localisation / Mangiron i Hevia, Carme (Universitat Autònoma de Barcelona)
Game localisation is a type of audiovisual translation that has gradually been gathering scholarly attention since the mid-2000s, mainly due to the increasing and ubiquitous presence of video games in the digital society and the gaming industry's need to localise content in order to access global markets. [...]
2018
Journal of audiovisual translation, Vol. 1, núm. 1 (2018) , p. 122-138  

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