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A gamification experience to improve engineering students' performance through motivation
Sánchez Carmona, Adrian (Universitat Autònoma de Barcelona)
Robles, Sergi (Universitat Autònoma de Barcelona)
Pons Aróztegui, Jordi (Universitat Autònoma de Barcelona)

Date: 2017
Abstract: The students' lack of motivation is a usual problem. The students value more the obtention of the degree than the developing of competences and skills. In order to fight this, we developed a gamification's experience based on merits and leaderboards. The merits are linked to the attainment of skills and competences that students usually do not appreciate. During the year 2016, we are carrying out a pilot involving 950 students at the Graduate of Engineering in Computer Science at the Autonomous University of Barcelona (UAB).
Rights: Aquest document està subjecte a una llicència d'ús Creative Commons. Es permet la reproducció total o parcial, la distribució, la comunicació pública de l'obra i la creació d'obres derivades, sempre que no sigui amb finalitats comercials, i sempre que es reconegui l'autoria de l'obra original. Creative Commons
Language: Anglès
Document: Article ; recerca ; Versió publicada
Published in: Journal of Technology and Science Education, Vol. 7, Num. 2 (June 2017) , p. 150-161, ISSN 2013-6374

DOI: 10.3926/jotse.246


12 p, 433.3 KB

The record appears in these collections:
Research literature > UAB research groups literature > Research Centres and Groups (research output) > Engineering > Security of Networks and Distributed Applications (SENDA)
Articles > Research articles
Articles > Published articles

 Record created 2026-06-01, last modified 2026-06-03



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