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Cerca | Lliura | Ajuda | Servei de Biblioteques | Sobre el DDD | Català English Español | |||||||||
| Pàgina inicial > Articles > Articles publicats > Profile of treatment-seeking gaming disorder patients : |
| Data: | 2022 |
| Descripció: | 25 pàg. |
| Resum: | The increasing presence of gaming disorder in recent years has led to major efforts to identify the specific predictors that have a high impact on the profile of people seeking treatment for this mental condition. The purpose of this study was to explore the network structure of the correlates of gaming disorder considering sociodemographic features and other clinical symptoms. Network analysis was applied to a sample of patients who met clinical criteria for gaming disorder (n = 117, of ages ranging from 15 to 70 yrs-old). Variables considered in the network included sex, age, socioeconomic position, global emotional distress, age of onset and duration of the gaming disorder, personality traits and the presence of other addictive behaviors (tobacco, alcohol and behavioral addictions). The central nodes in the network were global psychological distress, chronological age, and age of onset of gaming related problems. Linkage analysis also identified psychopathological status and age as the variables with the most valuable information in the model. The poorest relevance in the analysis was for the duration of gaming problems and socioeconomic levels. Modularity analysis grouped the nodes within four clusters. Identification of the variables with the highest centrality/linkage can be particularly useful for developing precise management plans to prevent and treat gaming disorder related problems. |
| Ajuts: | Agencia Estatal de Investigación RTI2018-101837-B-I00 Instituto de Salud Carlos III PI20/00132 Instituto de Salud Carlos III PI17/01167 |
| Nota: | Altres ajuts: We thank CERCA Programme/Generalitat de Catalunya for institutional support. Research funded by the Delegación del Gobierno para el Plan Nacional sobre Drogas (2017I067 and 2019I47), and co-funded by FEDER funds/European Regional Development Fund (ERDF), a way to build Europe. CIBERObn is an initiative of ISCIII. With the support of the Secretariat for Universities and Research of the Ministry of Business and Knowledge of the Government of Catalonia. ZD's contribution was supported by the Hungarian National Research, Development and Innovation Ofce (KKP126835). |
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| Llengua: | Anglès |
| Document: | Article ; recerca ; Versió acceptada per publicar |
| Matèria: | Gaming disorder ; Network analysis ; Personality ; Profle |
| Publicat a: | Journal of Gambling Studies, Vol. 38 , p. 941-965, ISSN 1573-3602 |
Postprint 33 p, 459.1 KB |