Web of Science: 31 cites, Scopus: 37 cites, Google Scholar: cites,
Engaging Users in the Behavior Change Process With Digitalized Motivational Interviewing and Gamification : Development and Feasibility Testing of the Precious App
Nurmi, Johanna (University of Cambridge. Behavioural Science Group, Primary Care Unit)
Knittle, Keegan (University of Helsinki. Faculty of Social Sciences. Discipline of Social Psychology)
Ginchev, Todor (Aalto University. Communications and Networking Department, School of Electrical Engineering)
Khattak, Fida (Aalto University. Communications and Networking Department, School of Electrical Engineering)
Helf, Christopher (University of Vienna. Department of Entertainment Computing)
Zwickl, Patrick (Austrian Institute of Technology. Center For Digital Safety And Security)
Castellano-Tejedor, Carmina (Universitat Autònoma de Barcelona. Departament de Psicologia Bàsica, Evolutiva i de l'Educació)
Lusilla-Palacios, Pilar (Hospital Universitari Vall d'Hebron)
Costa-Requena, Jose (Aalto University. Communications and Networking Department, School of Electrical Engineering)
Ravaja, Niklas (University of Helsinki. Faculty of Medicine. Department of Psychology and Logopedics)
Haukkala, Ari (University of Helsinki. Helsinki Collegium for Advanced Studies)

Data: 2020
Resum: Most adults do not engage in sufficient physical activity to maintain good health. Smartphone apps are increasingly used to support physical activity but typically focus on tracking behaviors with no support for the complex process of behavior change. Tracking features do not engage all users, and apps could better reach their targets by engaging users in reflecting their reasons, capabilities, and opportunities to change. Motivational interviewing supports this active engagement in self-reflection and self-regulation by fostering psychological needs proposed by the self-determination theory (ie, autonomy, competence, and relatedness). However, it is unknown whether digitalized motivational interviewing in a smartphone app engages users in this process. This study aimed to describe the theory- and evidence-based development of the Precious app and to examine how digitalized motivational interviewing using a smartphone app engages users in the behavior change process. Specifically, we aimed to determine if use of the Precious app elicits change talk in participants and how they perceive autonomy support in the app. A multidisciplinary team built the Precious app to support engagement in the behavior change process. The Precious app targets reflective processes with motivational interviewing and spontaneous processes with gamified tools, and builds on the principles of self-determination theory and control theory by using 7 relational techniques and 12 behavior change techniques. The feasibility of the app was tested among 12 adults, who were asked to interact with the prototype and think aloud. Semistructured interviews allowed participants to extend their statements. Participants' interactions with the app were video recorded, transcribed, and analyzed with deductive thematic analysis to identify the theoretical themes related to autonomy support and change talk. Participants valued the autonomy supportive features in the Precious app (eg, freedom to pursue personally relevant goals and receive tailored feedback). We identified the following five themes based on the theory-based theme autonomy support: valuing the chance to choose, concern about lack of autonomy, expecting controlling features, autonomous goals, and autonomy supportive feedback. The motivational interviewing features actively engaged participants in reflecting their outcome goals and reasons for activity, producing several types of change talk and very little sustain talk. The types of change talk identified were desire, need, reasons, ability, commitment, and taking steps toward change. The Precious app takes a unique approach to engage users in the behavior change process by targeting both reflective and spontaneous processes. It allows motivational interviewing in a mobile form, supports psychological needs with relational techniques, and targets intrinsic motivation with gamified elements. The motivational interviewing approach shows promise, but the impact of its interactive features and tailored feedback needs to be studied over time. The Precious app is undergoing testing in a series of n-of-1 randomized controlled trials.
Ajuts: European Commission 611366
Drets: Aquest document està subjecte a una llicència d'ús Creative Commons. Es permet la reproducció total o parcial, la distribució, la comunicació pública de l'obra i la creació d'obres derivades, fins i tot amb finalitats comercials, sempre i quan es reconegui l'autoria de l'obra original. Creative Commons
Llengua: Anglès
Document: Article ; recerca ; Versió publicada
Matèria: Health app ; Mhealth ; Human-computer interaction ; Prevention ; Service design ; Usability design ; Intrinsic motivation ; Reflective processes ; Spontaneous processes ; Engagement ; Self-determination theory ; Autonomous motivation ; Gamification ; Physical activity
Publicat a: JMIR mHealth and uHealth, Vol. 8 (january 2020) , ISSN 2291-5222

DOI: 10.2196/12884
PMID: 32003750


30 p, 2.0 MB

El registre apareix a les col·leccions:
Documents de recerca > Documents dels grups de recerca de la UAB > Centres i grups de recerca (producció científica) > Ciències de la salut i biociències > GIES (Grup de Recerca en Estrès i Salut)
Articles > Articles de recerca
Articles > Articles publicats

 Registre creat el 2020-07-06, darrera modificació el 2023-10-01



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