Scopus: 3 citas, Google Scholar: citas,
Gamers never play alone : an interface-centred analysis of online video gaming
Scolari, Carlos Alberto (Universitat de Vic)
Pires de Sa, Fernanda (Universitat Autònoma de Barcelona)
Masanet, Maria-Jose (Universitat de Barcelona)

Fecha: 2022
Resumen: Online gaming involves a complex and multidimensional set of practices. This article proposes understanding online video gaming based on an interface-centred approach that goes beyond the classic study of the "graphic user interface". In this theoretical and analytical framework, the interface is considered the place where human, institutional and technological actors relate to each other and different processes are carried out. The article draws the data from empirical research with teens carried out in eight countries. It analyses the teenagers' online playing experience as an interface, understood as a 'network of actors' that goes beyond the single video gaming device (console, PC, etc. ). This work also presents a map of actors, relationships and processes of the online video gaming interface, paying particular attention to the tensions and critical issues that arise, from a perspective that, in further studies, could be expanded to other practices.
Derechos: Aquest document està subjecte a una llicència d'ús Creative Commons. Es permet la reproducció total o parcial, la distribució, i la comunicació pública de l'obra, sempre que no sigui amb finalitats comercials, i sempre que es reconegui l'autoria de l'obra original. No es permet la creació d'obres derivades. Creative Commons
Lengua: Anglès
Documento: Article ; Versió publicada
Materia: Video gaming ; Online video gaming ; Interface ; Actor ; Relationship ; Process ; Adolescents
Publicado en: First Monday, Vol. 27, núm. 1 (2022) , e11623, ISSN 1396-0466

DOI: 10.5210/fm.v27i1.11623


18 p, 760.7 KB

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