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Audio description in video games? Persons with visual disabilities weigh in
Larreina-Morales, María Eugenia (Universitat Autònoma de Barcelona)
Mangiron i Hevia, Carme (Universitat Autònoma de Barcelona)

Fecha: 2023
Resumen: In recent years, important advances have taken place to improve game accessibility for all types of players. However, audio description (AD), the access service that translates images into words, is yet to be widely implemented in mainstream games. This paper presents part of the results of the Researching Audio Description Project: Translation, Delivery and New Scenarios (RAD). One of the main objectives of the project is to investigate the potential inclusion of AD in video games in order to improve their accessibility and to contribute to a more enjoyable experience for persons with visual disabilities. First, the evolution of game accessibility is discussed, including the latest developments in the feld, both from the industry and research perspectives. Secondly, the RAD Project is presented. Thirdly, the data collected from a survey addressed to blind and low vision persons in Spain is described, for which 106 valid answers were received. Survey topics include the game accessibility barriers encountered by participants, their desired solutions, and their interest in the potential application of AD. Finally, results are discussed regarding similar studies, limitations, and future research. Survey participants are interested in including AD in video games, particularly in non-interactive sections such as cutscenes. Other pressing issues for the game industry regarding accessibility are improving screen reader compatibility, enhancing sounds, and exploring the technical feasibility of game AD in real-time action.
Ayudas: Agencia Estatal de Investigación PGC2018-096566-B-I00
Ministerio de Ciencia, Innovación y Universidades 2021-FI_B100049
Agència de Gestió d'Ajuts Universitaris i de Recerca 2021/SGR-00077
Nota: Altres ajuts: acords transformatius de la UAB
Derechos: Aquest document està subjecte a una llicència d'ús Creative Commons. Es permet la reproducció total o parcial, la distribució, la comunicació pública de l'obra i la creació d'obres derivades, fins i tot amb finalitats comercials, sempre i quan es reconegui l'autoria de l'obra original. Creative Commons
Lengua: Anglès
Documento: Article ; recerca ; Versió publicada
Materia: Audio description ; Game accessibility ; Survey ; Visual disability
Publicado en: Universal access in the information society, 22 Agosto 2023, ISSN 1615-5297

DOI: 10.1007/s10209-023-01036-4


12 p, 673.7 KB

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 Registro creado el 2023-09-18, última modificación el 2025-10-12



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